[MLton] Re: OpenGL for MLton - slight return - correction
Tue, 11 Nov 2003 22:28:18 +1000
I just finished writing without checking the facts:
> Usually they
> are redundant (having double argument equivalents) so from the point of
> of overall capability this is not such a major issue, but for the sake of
> consistency it would be nice to be able to implement those functions
> having to write C wrappers or whatever.
In fact, I just looked through the headers and there are dozens of important
functions which are not redundant and which require C floats rather than
doubles, so really there is more than consistency at stake here.
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