[MLton] Estimate on difficulty...

Matthew Fluet fluet@cs.cornell.edu
Fri, 3 Sep 2004 19:42:31 -0400 (EDT)


> > I'd like to do the following demo.. basically take the ICFP
> > raytracing benchmark and hook it up to a real physical render buffer
> > so I can render things interactively with MLTon.
>
> In addition to what Matthew mentioned, there is also Mike Thomas's
> OpenGL interface, available in the MLton CVS.  He runs on Cygwin, so
> it should work fine there.

Yes, the OpenGL bindings seem to work on Cygwin, although I needed to edit
/usr/include/w32api/GL/glu.h for which gcc didn't like wchar_t.