[MLton-devel] FFI real as float? Also a note to Anoq.

Anoq of the Sun anoq@HardcoreProcessing.com
Tue, 29 Jul 2003 15:50:26 +0300


Mike Thomas wrote:
> Likewise the OpenGL binding is far from complete but it has plenty of stuff
> none-the-less.

OK - sounds very cool :)

By the way... OpenGL, SDL... SDL has OpenGL support. I don't know if
your bindings would be integratable with my SDL::ML bindings?
Maybe as a separate "add-on" where people can just download both bindings and
have them work together? I would certainly not mind supporting any necessary
"glue" in SDL::ML :)

Hmmm... maybe I should take the time to make SDL::ML adeqate for a more decent
release :) (but the MLton port will still be first in line though...).


Cheers
-- 
http://www.HardcoreProcessing.com



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